Standalone Scifi

In the beginning...

Day 1: Dr. Charles Crossgrove, Doug the Mechanic, Brian and Stacy are transported to a mysterious planet. After a while of traveling, they see weird creatures, meet Omataru and Angstrom, and find the [Settlement]]. Here they meet Jill Valentine and several other NPCs.

A robot materializes in the middle of the settlement, and introduces itself as the goddess, Mesith. She explains that she brought them to a pocket dimension, because they’re creating a new universe and populating it with the best and brightest that the current universe had to offer of every sentient species.

The robot freezes in place and becomes completely unresponsive. A while later, a bright light appears and another robot emerges. This one comes straight to the nearest person and attempts to drag them back into the light, but the group fights them off. After the characters discuss stuff, they decide to attempt to capture one of these things. They begin setting a trap. Before the trap is ready, a large group of these things come back and are seemingly diplomatic; Brian agrees to go with them through the portal. No one has heard from him for a very long time.

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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